The naturally more evil Dark Forces are Drain (transfers life to you), Lightning (zap!), Grip (choke), and Rage (ups speed and protection). On the light side we're granted Absorb (converts attack damage into Force Power), Heal (boost your health), Mind Trick ("bwahaha, you're on my side now aren't you?" THWOCK!) and Protection (decrease incoming damage). Add to that, you can choose your desired sabre stance, giving you the chance to choose strength over speed and vice versa, each one with their respective pros and cons.Īs you progress through each level (via various places in the Galaxy) you're rewarded with an experience point which you can allocate among four light and four dark force powers. Unlike Jedi Outcast, you get the lightsabre from the very start, not to mention two more sabre styles: Dual Sabre and Sabre Staff, which will no doubt appease those with designs on the vacancy left by Darth Maul. Force Push and Force Pull allow you to manipulate both objects and NPCs, Speed slows the world around you, while Sense lets you see through walls, and reveals important hidden objects as well as cloaked enemies. Here you get a chance to get to grips with your initial Force powers which increase in power up to a maximum of level three as the game progresses. Jaden and wet behind the ears fellow student Rosh have crash landed on route to the Academy, and you begin a short journey there to fulfil the longer-than-usual academy tutorial in the ways of the Jedi at the hands of the bowl-headed Luke Skywalker and former Jedi Knight/Dark Forces hero Kyle Katarn. Cunningly, whoever you create will appear in every cut scene thereafter - a nice touch.Īfter customising your lightsabre from nine hilts and five blade colours you're thrown into the fray. To kick off, you have to create your own Jedi apprentice, Jaden, from an array of six species human male/female, Twi'lek female, Rodian male, Zabrak female or Kel Dor male, with the option to customise the head, torso, legs, costume, and skin tone, as well as tweaking individual colours. A Jedi of your own creationīut before we launch into a rant of why we're so frustrated with Raven's latest effort, allow us to give you some background. But, yet again, we're sitting here rueing missed opportunities and the fact that the game commits a multitude of sins that convince you that Dark Forces were indeed at work in conspiring against the potential brilliance of this occasionally remarkable, but often uninspiring game. With a breathless list of features, it's evident that LucasArts and Raven have taken great care to ensure that this isn't a by-the-numbers FPS with a Star Wars storyline bolted onto it. Just click on any of the thumbnails to download a full high resolution version of the overlay.On the face of it, Jedi Academy is the definitive Star Wars first person shooter the one fans have been waiting patiently for, crammed with great ideas that finally give gamers the chance to live out their lightsabre-wielding dreams. ![]() The sky is the limit! ☁️ Free Photoshop Bokeh Overlaysīelow you can see thumbnails for the 220 Free Bokeh overlays. You can use the same one at multiple places, erase part of one, rotate them, resize them. What you'll want to pay most attention to is the size and distribution of the bokeh in the overlay.Īlso remember that you can easily add more than one overlay to an image. You can pretty easily colorize the overlay layer using Photoshop and have it be the color that you want. When choosing the perfect bokeh overlay for your photo, don't worry too much about the color of the bokeh. And you also can apply a hue/saturation adjustment layer clipped to the overlay layer to change the overall hue (color) of the overlay. You can apply a gaussian blur to the overlay layer to make the bokeh more diffuse and blurry. You'll add the overlay as a new layer on top of your image and then change the layer blend mode to Screen. Very similar principles apply to using these bokeh overlays. I wrote up a post about how to use texture overlays in Photoshop. I checked the Colorize option and I selected a Hue value that approximates the color of the eye makeup.Īnd here's a screenshot that should help illustrate those steps: The model in that fashion portrait is Shannon Baker. Added a Hue/Saturation adjustment layer, clipped to the overlay layer so that it only affects the overlay.Applied at slight gaussian blur to the overlay layer.Rotated and resized the layer so that it falls at the right place for the photo. ![]() Here's the summary of the steps I've taken to add the overlay:
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